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Morrowind 4Gb Patch Download4/26/2021
Im sorry to say, but as it stands you have to decide between the two mods.Ok, so I installed OpenMW into a clean Morrowind, ran it, everything was perfect.
Installed Morrowind Rebirth into OpenMW, made sure the file structure was correct, added path to the openmw.cfg in MyGamesOpenMW as I was supposed to, and ran it, everything was perfect. Ran around Seyda Neen, to Balmora on foot, and enjoyed the new city stuff and all of it. Great. I exited without saving as I always do until I get the game how I want it, where I then start my playthrough character. This lets me make a new character and load a fresh new map every single time I add a mod to make sure its clean, and that I dont have a save issue or whatever. Anyway. Then I installed Tamriel Rebuilt. Sigh. Added the path to openmw.cfg, as well as the BSAs as intended, so I didnt have anything weird happen when I ran it. First thing I did was run around town, Rebirth was working without issue, no meshes or weird stuff. I noticed there was a new dude there who can boat me around, all cool - but at the end of the dock where my arrival ship once was, the barrels and chest that were sitting on the front end of the ship were still there, floating in the air above the water. I figured Id look into it later, so I talked to the new boatmaster. Everything seemed cool, so I select travel and notice a new city, Rashan I think it was called. I traveled there (had exactly the right amount of gold, lol). After walking around a few seconds though, first thing I noticed, some of the trees had disjointed branches floating a few inches away from them, as if two meshes were fighting over the same spot. Bit odd, I thought. I then noticed there were no NPCs about, aside from a man in robes near where I had arrived - probably the boat guy to take me back, I didnt speak to him. Then the next, then the next.The doors just rotated in place, showing either wood behind them, or nothing (which allowed me to walk into the building and appreciate the backface culling in there). Same way I did Rebirth of course, although theres just a tad more to TR. I have a Data Files folder created within my OpenMW install folder, as supposed to. To keep things organized I am going to create seperate folders for all my mods. Installed them in the same order as downloaded, just like the Data Files. Added the paths and the BSAs to the openmw.cfg in Documents (MyGamesOpenmw). BSAs at the top as backup archives beneath the main game BSAs. Each mod installed and contained within its own folder, within OpenMW. So I didnt ovewrite anything in Rebirth with Tamriel Rebuilt stuff as their files are in separate folders, within Data Files. Morrowind 4Gb Patch Patch For VersionOne thing I did notice in the Readme for the OpenMW Patch for version 03 and 04 was this line: Unpack the archive file, and add the resultant TD-Compat to your openmw.cfg file AFTER the line where Tamriel Data itself is defined. I dont know what nor did I see any resulting TD-Compat after installing. So I am not sure where I went wrong, but I tried to be as detailed as possible with my steps without being redundant. I hope I can get some help with this because no matter what I do, for years, I have been unable to get this one particular mod to work, and Ive modded the game quite a bit, so I dont know what Im overlooking or doing wrong. There are also other not so obvious issues like the item renaming and stat changing, which results in big inconsistancies with TR (and the other PT mods).
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